




3D World Map Fixed v1.1
Fixes for 3D world map, specifically adding buildings that were missing and hiding or moving blocks and buildings that differ from actual game world.
Required:
ArchiveXL
This mod aims to fix the existing 3D world map to be consistent with in-game geometry. Featuring new sleek hand-crafted buildings with fine details and ~0.25m precision, and multitude of other fixes to existing map.
Compatibility
– 3D World Map Explorer – Compatible.
– Preem Map – select Preem Map compatibility version in Optional Files. Compatible.
Current changes
Dogtown
– Added Haven church, Coronado Bay Cinema, Dream Gig and Pinche Pocco buildings along the Ronald Reagan st.
– Added building on Hoover/Roosevelt with supply drop point.
– Added Mass Driver in Terra Cognita, along with a few stairs and a sculpture.
– Added walkways around Heavy Hearts pyramid and Brainporium/Golden Fleece.
– Landed the Stadium as it was floating ~40 units above intended height which uncovered already existing parking lot supply drop point.
– Rotated and moved Organitopia with attached orangery in Terra Cognita.
Santo Domingo
– Added 3 new buildings along the 101, next to the Megabuilding 07.
– ~80 removed blocks, and over 10 added/moved to make sure there are no visible blocks where there should not be.
Heywood
– Added 1 building on Plover st,
– ~15 adjusted and ~40 removed blocks, matching the visible structures.
Westbrook
– Added a whole block of buildings on Skyline North, next to Fourth Wall Studios
– Added the pedestrian bridge between Japantown and Vista Del Rey
– Finished up Dynalar building in Charter Hills
– Added walls to buildings in Lele Park including Peralez’s high-rise
– Added two new buildings at Capitola st near Megabuilding 08 / Cherry Blossom Market
– Finished up 8ug8ear’s building on Salinas st
– Added perimeters of villas in North Oak.
– Over 200 deleted blocks between buildings and ~40 moved around. See Media for details.



