Speeding vehicle brake on unmount fix

Cyberpunk 2077 Mods |

Speeding vehicle brake on unmount fix

Fix for stopping the driven vehicle when driving with high speed and exiting/unmounting the vehicle.

This script corrects vehicle braking so even Caliburn with maximal speed actually stops when exiting the vehicle.

Dependencies: redscript mod

Installation: extract archive to game folder.

How it works: Modifies VehicleTransition.TryToStopVehicle() function to brake the vehicle for up-to 5s when force exiting or hit the brakes for up-to 3s when speed is above 25 and exit is not forced. (1s longer braking for both cases and inverted speed compare operator to >= 25 for not forced exit)

Result: This results in actually stopping the vehicle (including Caliburn with maximal speed) when exiting the speeding vehicle.

Why fixing a glitch / bug with mod?
I’d rather help fixing those small bugs that can be corrected with script mod than complain about the game quality.
I hope we will see DLCs and game expansions rather sooner than later when more of those glitches are fixed faster.
Learning how those scripts and game mechanics work so I can create a bigger mod later on.
As a token of gratitude for this awesome game – thank you CDPR team!
I like this game and don’t mind the early access release with some rough
edges that are being polished based on player community feedback (agile development already started and modding is one of feedback loops).

Kudos:
CD Projekt RED team – thanks for awesome game and for supporting mods.
Jac3km4 – thanks for the redscript mod
AdamSmasher – thanks for the scripts sources


Author: L0L3k
1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, average: 5.00 out of 5)
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