Custom Level Cap
Gives you the tool to change the level cap.
Under Custom Level Cap/init.lua, change NewLevelCap = 50 to be whatever you want. i.e., NewLevelCap = 999 for people that want the max level to be 999.
45 for 3 stats at 20
62 for 4 stats at 20
79 for all 5 stats at 20
I haven’t implemented the usual things that increase with level past 50 like hp, or other passive stats. But I’d have to implement enemies getting more difficult, increasing their dps, your armor, etc., and it wouldn’t really matter that much. You get attribute points, you get perk points, and the gameplay stays the same as it does at level 50. What more could you want?
Extract and drop Custom Level Cap into bin/x64/plugins/cyber_engine_tweaks/mods
Remove Custom Level Cap from bin/x64/plugins/cyber_engine_tweaks/mods